37 learners taking this course
This introduction to STEAM (Science, Technology, Engineering, the Art, and Mathematics) has been created in partnership with OfficeMax to get you started on your STEAM journey. For over 40 years OfficeMax have proudly supported Australian teachers and schools in their quest to deliver exceptional education. As a trusted supplier for thousands of schools across Australia, OfficeMax’s dedicated team of Education Specialists keeps schools stocked up from the classroom to the staffroom every day.
With dedicated resource categories for education, OfficeMax is able to provide all the resources you need to make learning in your classroom a success.
This course will help you begin adding the Arts to your teaching to create meaningful STEAM activities, lessons and, over time, whole units of work.
In this course, you’ll learn:
- How to gather a range of readily accessible STEAM resources and expertise.
- How to plan to collaborate on STEAM projects within your school community.
- How to prototype a range of simple STEAM activities that can be added to your classes.
This course will take 2 hours to complete. Enjoy it in one session or spread it out over a few weeks.
This course is on-demand and for private study. Learn at your own pace and at times that suit you. Get a certificate when you finish. You will have ongoing access.
- Years 7 to 10: Science, Mathematics, Design & Technology, Digital Technologies, English, Visual Arts, Drama, Music, Dance, Media Arts.
- General capabilities: Information and Communication Technology (ICT) Capability, and Critical and Creative Thinking.
This course is mapped to the Professional Standards for Teachers. It is accredited for teacher professional development hours in the following states and territories:
Graduate Teacher – all states and territories
2.1.1 Demonstrate knowledge and understanding of the concepts, substance and structure of the content and teaching strategies of the teaching area.
3.3.1 Include a range of teaching strategies.
3.4.1 Demonstrate knowledge of a range of resources, including ICT, that engage students in their learning.
Proficient Teacher – all states and territories
2.1.2 Apply knowledge of the content and teaching strategies of the teaching area to develop engaging teaching activities.
3.3.3 Plan and implement well-structured learning and teaching programs or lesson sequences that engage students and promote learning.
3.4.2 Select and/or create and use a range of resources, including ICT, to engage students in their learning.
Highly Accomplished Teacher – all states and territories except NSW
2.5.3 Support colleagues to implement effective teaching strategies to improve students’ literacy and numeracy achievement.
3.3.3 Support colleagues to select and apply effective teaching strategies to develop knowledge, skills, problem solving and Critical and Creative Thinking.
3.4.3 Assist colleagues to create, select and use a wide range of resources, including ICT, to engage students in their learning.
This course is accredited by TQI for 2 hours professional development for teachers in the ACT.
Cool Australia is endorsed to provide the NSW Education Standards Authority (NESA) Registered Professional Development for teachers accredited at Proficient Teacher.
Chris Vella from Cool Australia is your course teacher. He has worked in the education sector for over 10 years as a classroom teacher and educational consultant. He has also worked at Western Sydney University. Chris loves getting creative with education and supporting others to do the same.
Emma Dean is a secondary teacher from Queensland. She has been teaching mathematics and science for almost 10 years. Emma enjoys challenging students to think outside the box and believes that meaningful learning stems from students being able to personally connect with the curriculum.
As a not-for-profit organisation all revenue from our Professional Development courses is reinvested into providing teachers with the resources to become the designers of exceptional learning.
Reviews for STEAM Made Simple
- 08. Getting started with STEAM
- 09. Finding ideas for STEAM in your regular day
- 10. Finding ideas for STEAM online
- 11. Forming collaborative teams
- 12. Starting small with STEAM in the classroom
- 13. More examples for starting small
- 14. Planning a larger project
- 15. Designing a Project
- 16. Teaching tips – Keeping it simple
- 17. Quick Check-in