Digital technologies for STEM classrooms

9 learners taking this course

Or log in to access your purchased courses

This course will be most useful for proficient generalist teachers of middle (years 3 & 4) and upper (years 5 & 6) primary, and for STEM secondary teachers, specifically science and design and technology subjects.

The digital technologies covered in this course are also a great way for graduate and established teachers to expand their practice, and for teachers of English and the arts to explore new ways of presenting and engaging with texts and students structuring responses.

This course includes a range of tools, tips, lessons, and resources for using digital technologies to improve learning equality in the classroom, including ShowMe, Scratch, Tinkercad, Merge Cubes, and Machine Learning for Kids.

For more information, check out the course brochure.


You’ll learn:

  • What STEM & PBL look like within a classroom setting
  • How to personalise, empower and motivate your students using STEM
  • What are STEM/PBL mindsets and how to foster them in your classroom
  • How to use common STEM technologies such as MergeCubes, Scratch & TinkerCad
  • How to create your own unplugged STEM/PBL digital activities


This course will take 2 hours to complete. Enjoy it in one session or spread it out over a few weeks.


This course is on-demand and for private study. Learn at your own pace and at times that suit you. Get a certificate when you finish. You will have ongoing access.


  • English
  • Mathematics
  • Science
  • Design and Technology
  • General capabilities: Critical and Creative Thinking


This course is mapped to the Professional Standards for Teachers. It is accredited for teacher professional development hours in the following states and territories:

Proficient Teacher – all states and territories except NSW
3.3 Select and use relevant teaching strategies to develop knowledge, skills, problem solving and critical and creative thinking.
4.1 Establish and implement inclusive and positive interactions to engage and support all students in classroom activities.

This program is awaiting accreditation within the ACT for 2023. We expect it will be available for accreditation by end of January.


Nick Pattison is a world-leading STEM educator with a focus on the primary years of education. He is currently pursuing his doctorate of education at the University of South Australia exploring the application of virtual reality environments to enhance learning in Maths, design thinking and Indigenous knowledge systems. He has extensive experience developing world-leading STEM education programs where community, industry and schools work together, which has resulted in several peer-review published papers, industry used products and the development of commercially viable intellectual property.


Lauren Sutherland is currently working in a STEM specialist teaching role, in Melbourne, Victoria. She is leading collaborations and co-presenting with international educators from as far away as Brazil, San Diego, Hawai’i, New York and New Zealand. Lauren values connecting with the local community, especially Indigenous groups. She has recently collaborated alongside local Indigenous groups to use Virtual Reality (VR) to represent an Indigenous Acknowledgement of Country and has used Augmented Reality (AR) to support students in forming a response to visualise their understanding of Indigenous knowledge and systems. Lauren also co-presented at the 2021 Deeper Learning Conference for High Tech High. In this session, she explored how students can use 3D modeling to create Indigenous place-based metaphors to represent growth mindset. Lauren aspires to help educators and other professionals embed STEM across the curriculum, alongside other specialist subjects and areas, especially in primary school settings.


Jarryd Bendall comes from a long line of teachers, which is why he initially avoided this calling. After a myriad of roles in law, medicine, used car sales, and as the mascot for the Western Bulldogs AFL team, Jarryd eventually taught primary school for a number of years, before combining his love for writing and education at an Education Specialist role with Cool. This role sees him as a bridge between knowledgeable industry experts and classroom teachers, bringing excellence into the classroom and challenging the average curriculum with innovative and effective ideas.



As a not-for-profit organisation, all revenue from our Professional Development courses is reinvested into providing teachers with the resources to become the designers of exceptional learning.

Reviews for Digital technologies for STEM classrooms